A short thematic video showing how our game project Nano-Messiah "should be" in terms of gameplay and layers of background.
In this video you can see a bunch of chips/bots facing a few obstacles.
The swarm of nanos is moved with your fingers and you can change shapes using your fingers, however once you assumed another shape you are supposed to move it using the accelerometer of the iPod/iPad.
To have a better view of the obstacles individually the camera was moving only to show the current obstacle however in the real prototype, the camera is following the bots when they move.
The video was removed, check the trailer and the real ingame footage here:
http://www.youtube.com/watch?v=-D4hKxRCw0k
http://www.youtube.com/watch?v=9L3bWsW8-Vs
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